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STEAM Outreach

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Table of Contents

This Initiative is an expansive and inclusive platform designed to foster Space Art instruction across diverse age groups. This documentation serves as a comprehensive guide and resource, delineating our collective journey, the array of materials used and the collaborative efforts, aimed at delivering holistic STEAM education through the artistic exploration of Space concepts and knowledge.

NOTE: full access to ISEI material is available with IAAA MEMBERSHIP — iaaa.org

IAAA S.T.E.A.M. Educational Initiative (ISEI)

A. Introduction to the IAAA, 1982 - Present

A 1. What is S.T.E.A.M., Why Art?

A 2. What is Space Art?

MODULES:

B. Developing Space Artists - a Guide

Provides a foundation in Visual Arts using the artistic language of the Art Concepts and applies those to STEAM Space Art, for Science Art educators and students of all ages.

B. Chapter 1. Arts Elements & Principles of Design, ages 5 - 12

B. Chapter 2. Space Arts Elements & Principles, all ages

B. Chapter 3. Image Design Strategies, ages 10 - 15+

B. Chapter 4. Advanced Art Concepts, ages 13 - 18+

B. Chapter 5. Studio Safety, all ages

Studio Safety develops standards of practice for STEAM Student Artists acknowledging safety and communications in teaching environments, with Introductions to Artist Responsibility through age-based discussions:

  • Introduction, ages 5 - 12
  • Practice, ages 10 - 15
  • Integration, ages 13 - 18+

C. Teaching Space Art - Resources

The educational platform uses structured teaching information from contributing IAAA Space Artists and teachers, while providing space for artists to develop resources for Chapter Topics, with examples and instruction suited to their unique interests and strengths.

C. Chapter 6. The Solar System: Planets & Moons, ages 5+

C. Chapter 7. The Universe: Galaxies & Nebulae, ages 7+

C. Chapter 8. Technology & Exploration, ages 10+

C. Chapter 9. Astronomers, Artists & Astronauts, ages 10+

C. Chapter 10. Advanced Resources, all ages

D. Indexes & References

Modules: Artists' Contributions

Methods: Elements & Principles, Material & Techniques, Media & Technology

Mentorship: Artists' Interviews

References & Resources


MENTORSHIP:

Artists Interviews in A

  • David A. Hardy – Artist's Journey: 70 years a Space Artist
  • Sam Dietze – Cosmic Expressionism: Oil Painting
  • Walter B. Myers – Photorealism, Digital & Video Astronomical Arts
  • Jusmena Fonseca – Brazilian Space Art: Oil & Mixed Media
  • Nurul Syahirah Nazarudin – Malaysian Space Art: Acrylic
  • Marilynn Flynn – Art & Science: Digital & Mixed Media
  • Lucy West – Art of the Universe: Acrylic & Mixed Media

Artists Interviews in C

  • Kelly Ricks – Eclipse: Ink 
  • Simon Cattlin – Eclipse: Oil Painting 
  • Jett Furr – Jupiter's Clouds: Digital Process 
  • Danielle Rose Baker – Watercolor Painting 
  • Jason Riley – Jupiter's Clouds: Digital Process 
  • Amanda Lee Falkenberg & T.J. – Sonification
  • Bruce Lazarus – Space Music Composition


Curatorial Credit

Curated by STEAM Outreach Team members in collaboration with contributing IAAA artist members

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