Overview
S.T.E.A.M. is an acronym for Science, Technology, Engineering, Arts and Mathematics. It integrates the Arts into STEM, fostering flexible thinking and problem solving — skills essential for Space Art & Science students of all ages.
The IAAA STEAM Educational Initiative (ISEI) provides a layered, textured guide for teaching Space Art education through interconnected areas of study, enriched by contributions from IAAA artists.
NOTE: Full access to ISEI material is available with IAAA MEMBERSHIP – iaaa.org/Members
Elements & Principles
Arts Elements & Principles of Design for Space Art
- Teaching Instructions for the Elements of Art – Jusmena Fonseca (PDF, ages 5–12+) – B1
- Teaching Instructions for the Principles of Design – Jusmena Fonseca (PDF, ages 5–12+) – B1
- Elements & Principles for Space Art – Kara Szathmary, Judy Broome-Riviere – B2
Materials & Techniques (I–X)
I. Drawing: Line & Shape
II. Painting
III. Poster Art
IV. Collage
- How to Paint a Nebula in 3 Stages – S. Bibbs, ages 7+ (C7)
V. 3D Modelling
VI. Portraiture
- How to Draw Chesley Knight Bonestell Jr. – Jusmena Fonseca, ages 10+ (C9)
VII. Graphic Design
VIII. Cartooning
- Building Cartoons and Comics – Argo Navis (C8 #16)
IX. Textile Art
X. Ceramic and Glass Art
- Fused Glass examples – Diane Taylor (WiSA Gallery)
Credits
Curated by STEAM Outreach Team members in collaboration with contributing IAAA artist members